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Items & ownershipWeb3 Item · To Be Updated

Web3 Item

Own an item you have a reason to use

An item can be part of your equipment, your preparation for a challenge, or a collection built around the way you play. Web3 Item is the planned connection between that game experience and ownership recorded on a blockchain.

The goal is to bring NFT ownership into a world where items matter: a place to use them, choices about which to keep, and—where supported—a path to another player through the marketplace.

Inventory slots containing stacks of materials and blocks
Test UIInventory inside the crafting workspace. Items and quantities are test data, not a Web3 asset balance or trading interface.

What Web3 adds

ConnectionWhat it means for you
Game utilityUnderstand the item’s role in your play before deciding to collect it.
Identifiable ownershipSupported assets have chain-recorded ownership, rather than relying on a displayed inventory count alone.
Player exchangeEligible assets are intended to connect with future transfer and marketplace experiences.

From game item to Web3 Item

The intended journey is check eligibility → review the asset action and its cost → confirm → wait for chain confirmation → see the completed ownership state. The supported item list, minting or conversion routes and detailed screens will be added here when the feature is released.

Ordinary crafting remains its own game action. A crafting preview shows what you can make; it is not an NFT, and clicking Craft does not automatically mint every result. Each supported Web3 operation has its own terms and confirmation.

What will be updated

Eligible items, NFT conversion rules, transfer restrictions, Gnot costs and release availability are still to be specified for the player-facing feature. A pending transaction is not completed ownership; the final result follows chain confirmation.

Keep your mnemonic and private key private. Public ownership information never requires sharing the secret that controls your account.

Explore the planned marketplace · Learn everyday inventory controls

Ownership through a challenge — TBU

Under the planned grave policy, eligible Web2 items move into a grave on death and remaining items expire after five minutes. Web3 items are excluded from that transfer and loss. This connects ownership with choices about what to take into danger and what to keep over time. Both systems are upcoming; Web3 status itself does not guarantee stronger combat stats.