A shared vocabulary
The same words should mean the same thing from a guide to the game screen.
| Term | Meaning |
|---|---|
| Character | The character you play; a saved card is not an authenticated session |
| World | A place you enter and play in |
| Hub | The shared meeting and travel world |
| Personal world | A player’s world with its own access rules |
| Game world | A structured experience linked to a parent world |
| Facility | A workstation or other world facility with its own rules |
| Recipe | The requirements and output of a craft |
| Preview | A display of a possible result, not an owned item |
| Stack | Compatible copies of an item sharing a slot, up to its limit |
| Charge | A facility resource checked when required by an operation |
| Mailbox | Supported system rewards waiting for receipt |
| NFT | A chain-linked asset; ordinary items are not automatically NFTs |
| Realm | A Gno technical term retained in contract identifiers and older material |
| Problem | Shared error information; its transport still has separate rules |