Player not found
Code
PLAYER_NOT_FOUND
What it means
The server could not find a player entity for the requested identity in the current room context.
When it happens
- A player lookup fails (e.g. identityId not registered in a room).
Typical scenarios:
- Client sends updates before the join/verification sequence completes
- Player was removed (disconnect) but client still emits messages
- IdentityId mismatch between client and server
How to handle
- Treat as
404in server logic. - On the client, reconnect and re-verify if this happens unexpectedly.
Notes
This code is intentionally flat (no PLAYER/... prefix) for now, but it is grouped under
PLAYER in AppErrorCodes for discoverability.
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