Core Principles
Akkadia is built around three core principles. They define not only how the world works, but why it exists.
CRAFT
Build the World, Don’t Just Play It
In Akkadia, players are not passive participants moving through predefined content.
They actively craft spaces, shape terrain, and construct structures within the world.
Creation is not cosmetic.
Every placement, modification, and structure contributes to the evolving state of the world.
Worlds are designed to feel built, not generated once and consumed.
Akkadia treats creation as a core form of participation.
SHARE
Worlds Are Meant to Be Experienced Together
Akkadia does not isolate players into private, disconnected instances.
Worlds, spaces, and knowledge are designed to be shared, explored, and revisited by others.
Creations are not endpoints.
They are starting points for interaction, discovery, and collaboration.
Whether through public realms or accessible worlds, Akkadia encourages players to build with the expectation that others will see, enter, and interact with what they create.
PERSIST
What You Build Should Last
Akkadia is persistent by design.
World state is recorded on-chain, ensuring that progress is not reset and creations are not lost when a session ends.
Changes made to the world remain, evolve, and accumulate over time.
This persistence gives meaning to creation.
Actions matter because their outcomes endure.
Akkadia is not about temporary progress—it is about building worlds that continue to exist.